AI Insights · Timothy · July 2025
Top 5 Match 3 Games on iOS in Finland, Q2 2025
Explore the performance trends of the top 5 Match 3 games on iOS in Finland for Q2 2025, highlighting downloads, revenue, and active users.
In the second quarter of 2025, the Match 3 games category on iOS in Finland showcased intriguing trends in downloads, revenue, and active users. Data sourced from Sensor Tower provides a detailed look into the performance of the top five titles.
Royal Kingdom, published by Dream Games, exhibited a robust increase in weekly revenue, climbing from approximately $408 in late March to a peak of $2.9K by the end of June. Weekly downloads started at zero but quickly surged to reach around 1.7K by mid-April, maintaining a steady pace thereafter. Active users expanded significantly, beginning at 362 and growing to 6.3K by quarter's end.
Merge Fellas, from Popa Radu, saw modest weekly revenue, peaking at $47 in mid-May. Downloads spiked to over 2K early in May before tapering off to around 149 by the end of June. Active users followed a similar trend, reaching a high of over 5K in mid-May before settling at about 1.3K.
Goods Puzzle: Sort Challenge by ONESOFT GLOBAL PTE. LTD. maintained a consistent revenue stream, starting at $460 and ending at $506. Downloads varied, peaking at over 1K in May but dropping to 229 by the end of June. Active users showed a steady pattern, with numbers fluctuating between 2.1K and 3.4K.
Gardenscapes from Playrix experienced strong weekly revenue, consistently above $7K, with a high of $8.6K in late March. Downloads fluctuated, starting at 459 and closing at 310, while active users remained robust, peaking at 9.3K.
Royal Match, also by Dream Games, led in revenue, consistently exceeding $12K, with a peak of $17.6K in mid-April. Downloads saw minor fluctuations, ranging from 184 to 473, and active users remained strong, peaking at 9K.
These insights from Sensor Tower highlight the dynamic nature of the Match 3 games market in Finland, with each app showing unique patterns in user engagement and monetization.